What you bring to the team

I am looking for 1 - 2 co-founders to cover Finance, Sales and Marketing. This role can be taken by one person with a broad skill set or split between two complementary profiles. Please feel free to reach out if you see yourself in part of the role, I am happy to discuss how we could shape it together.

Proven experience in at least two of the following: Finance, Sales, Marketing
Strong entrepreneurial mindset and ability to take ownership from day one
Excellent communication and negotiation skills
Strategic thinking with a data-driven approach
Ability to work in a small, agile, creative team
Interest in gaming, education or edutainment is a plus
You have strengths in...
  • getting in touch with people
  • networking and business relationships
  • words and communication

What awaits you

Define and execute the go-to-market strategy
Manage the financial strategy, including budgeting, forecasting, and fundraising
Drive sales channels, from direct outreach to strategic collaborations
Lead marketing efforts, from brand positioning to performance campaigns
Represent the company at events, conferences and investor meetings

What we offer you

Co-founder position with significant influence on the company vision and strategy
Equity participation
Remote-friendly working environment with flexible hours
Opportunity to build an innovative educational product from the ground up
A project with strong social impact: empowering children through playful learning
Collaboration with an experienced founder, industry professionals and creative teams

About our project

Shaking up the dusty “educational game” genre with a funny, exciting world where kids build real skills without realizing they’re learning.

Eldorim is an interactive 2D game for children aged 8-11, set in a distinctive magical-technical world with memorable characters and immersive locations. Players explore the same world through themed packages on key future skills like Digital Basics, Climate Action, and Mind & Mood, each with unique quests and puzzles, keeping the game familiar yet fresh. Every package delivers unique quests and puzzles tailored to the topic, while keeping the same world and characters, instantly familiar, yet always fresh.

Challenges
Securing funding for development and building awareness in a competitive games market while avoiding the “boring” stigma of educational games.

Target group
Children aged 8-11, parents seeking high-quality educational games and schools looking for engaging ways to teach digital literacy, environmental awareness, and emotional well-being.

Wien
Remote/Homeoffice
Region
KA salary
KA Shares
from immediately Startdate